The Gaudí Colossus

Project information

  • Category: 3D Character
  • Project date: June, 2022
  • Project URL: https://www.artstation.com/artwork/EamPlnA

Have you ever imagined how a Colossus would be in a video game based on Gaudí's artistic style? Me neither before starting my final degree project at CITM, UPC. The idea behind this character is that it would be a boss in a Shadow of the Colossus like video game, where the player would climb the entire Colossus to get to the heart.

In this project I've studied Gaudí's work, designed the character from scratch, made a blockout, made the High and Low Poly, the textures, the pose and finally, the renders. During this project I've used Zbrush, Maya, 3Ds Max, Substance and Unreal Engine. This is my second full character after the predator project and I am really proud that I managed to create a original character based on a specific style and make it look that cool.

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